Welcome

This is an exciting time in the history of computing. The entire world is connected and we're sharing and creating like never before. Computers have gone from being complicated and expensive to simple and affordable. Geek culture is mainstream, and almost everyone from age five to sixty-five has a favorite app.

Adobe has a unique position in this digitally connected age. For three decades, we have built the best creative software in the world, and have expanded to produce the best software for digital marketers. Most of the digital content you see – whether it’s an app, a game, a film, or an advertisement – was helped along by an Adobe product at some point.

Peek is a celebration of this work. It’s a glimpse inside Adobe, at what we make and how we make it. And it’s a look around the world, highlighting artists, innovators, and amazing digital content. This is our place to share the very best of what inspires us to build great software.

Welcome to Peek!

Tartan

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We're taking a completely fresh look at how marketers can share and understand data about their businesses and campaigns, and better collaborate with creative professionals. We have been pursuing this under the name "Project Tartan", and it will be a whole new user experience for Adobe Marketing Cloud. We've designed it mobile-first, hosted in the cloud, and with social throughout -- this is a great example of the new generation of software coming from teams at Adobe.

PixelTone

by Gregg Wilensky

Make my day more heavenly. Perhaps we do not yet have an app that will carry this out for us, but we do have technology to apply such commands to our images. PixelTone, a recent collaboration from Adobe Research and the University of Michigan, is an exploratory iPad (app)lication that uses natural language, spoken or written, in conjunction with standard user interface controls and gestures, to edit images.

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Design Patterns Within App Ecosystems

by Kim Pimmel

Pull to Refresh

Establishing an Ecosystem
In 2007, Apple put the original iPhone into the eager hands of waiting customers. The interaction framework of simple design patterns coupled with a standardized set of touch gestures was usable, scalable and consistent. One year later when Apple opened the App Store, their strict UX and design guidelines for apps continued to bolster user familiarity with their touch ecosystem. Fast forward four years, and while many apps are still designed within that same basic UX framework, Apple has relaxed their strict enforcement of the HIG. With the added freedom to create innovative experiences, designers quickly began to explore the extents of the touch ecosystem.

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Past, Present and Future of Web Content Management: Part 2

by David Nuescheler

Part 2: The Future of WCM

As web content management represents a link between the fast evolving web technology space and the need for large organizations to leverage the web as a communication channel, WCM operates at the junction of very high tension.
Not only is there the need for large, slow enterprise organizations to operate in an extremely dynamic technology environment but, even within the enterprise, WCM provides the link and a shared platform between the business and IT.
This is particularly interesting since every organization internally tries to hide away in their respective silos. This works well most of the time, but it does not work on a public-facing website where the entire universe of an enterprise is visible and just one click away for the surfer. Any misalignment within the enterprise organization bubbles up to the surface and is exposed to the world.

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It's a Blurry World

by Gregg Wilensky

Whether you are Gerhard Richter exploring the boundary between photography and painting through blurred oil paints, or a myopic observer of nature, or a photographer shooting a narrow depth of field photograph, there are a multitude of expressions of blurriness that we try to put into our images. Somehow the world is a bit friendlier or a bit more appealing, a bit clearer and even more focused, when blurred here and there. Adobe Photoshop CS6 has added a new Blur Gallery to extend the current blurring tools further beyond the realm of the simple and uniform. I will try to give a brief personal glimpse into some of the motivations behind Blur Gallery’s development.

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Brackets

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Adobe principal scientist NJ Jaramillo walks us through the birth and development of Brackets, a new open source code editor for HTML, CSS and JavaScript built with HTML, CSS and JavaScript.